Blizzard advertised and pushed their new expansion for nearly a year. Blog posts, videos series about backstory, a major pre-launch patch that phased in partial changes to ease the transition. Then, launch day arrives, servers bit the dust, and those that remained standing had entrance queues six thousand people (and several hours) long.
A day and a half after launch, my brother still hadn’t been able to sign on to play his mains. So he, Pink and I decided to play toons from years ago that were sitting on near empty servers.
It was a fun night, but also weird to play the new content for the first time on old, forgotten toons.
So what was up with Blizzard? Well for now looks like a denial of service attack pushed Blizzard’s woefully insufficient hardware set-up over the edge. And when things held together long enough for people to actually get in the game, the introductory storyline piled them all in only a few zones, which caused the servers to crash.
Tech’s easy to get wrong I guess…