Ordinary Human Language

by Brian Crane

Outlines and the Terrible Beauty of Maps

After years of relying on map view in my TBX files, I’ve gotten to the point where I generally use outline as my default. The problem I have with maps is that they cue an aesthetic response that overrides other concerns, and I have trouble setting that response aside. A map is either beautiful and this creates a barrier to revision, or it is ugly and making it attractive becomes my priority. If I leave it ugly, then I find it hard to work in the file unless I stop using the map. Outlines short circuits this enormous weak spot in my mental make-up.

So when do I use maps now? Usually only when a file or project has developed to the point where I know what it is and how it’s working. I then create maps that operate either like a publication of key aspects or like an interface for interacting with attributes that change over time. In both cases, attention to aesthetics becomes an asset rather than a distraction because a beautiful map will likely be legible while being dense with information. Colors, shapes, borders, badges, even shadows can be used to communicate content at a glance, and in this context, attention to aesthetics makes them communicate clearly.

What this means in practice is that generally maps are for “reading” my materials, while outline and attribute browser are my work views. And hyperbolic view? I’m intrigued by it and flipping to it more and more, but I haven’t quite wrapped my head around what it does for me yet.

Posted March 22, 2020